by John Beale, Aug. 23 2005
Usually, the "as-shot" video requires some adjustment to look its best
for playback. The most basic correction, which I generally need
to use on every shot, is a "curves" adjustment to adjust the overall
image brightness and contrast. This tool will be familiar to
Photoshop users, and it works here on video in just the same way as it
does in Photoshop on stills.
Above is part of a screen capture from the Sony Vegas 6b software
running under Windows XP. At the right is a video preview, and at
left is a "waveform monitor" window, which shows you the brightness of
the image as a graph with IRE units on the left-hand axis.
Technical Details: the IRE scale runs from 0 = black to 100 =
white. Now, there is something called 7.5 IRE setup black level, but
don't worry about that, as it applies only to analog NTSC, and this is
strictly a digital file. The maximum brightness that most DV cameras
record is "super-white" at 108 IRE units, but the maximum "broadcast
legal" level is 100 IRE. I'm not broadcasting anything, but as it turns
out my DVD encoder also clips whites above 100 IRE, so I want to adjust
my video to fall within the legal range of 0-100 IRE. In this
particular case, the light fixtures are showing the 108 IRE
level.
Except for the light fixtures, the picture is too dark. Even the white
shirt sleeves are only a medium-gray level at 55 IRE. The picture
should be brighter overall, and the peak whites should be reduced to a
legal level (100 IRE). This is easily done, as shown below.
In the Sony Vegas ver.6 NLE program, you can adjust brightness and
contrast with a filter
called "Color Curves". Most video editors probably have an equivalent
tool. In the most basic "Curves" mode, the
red, green, and blue channels are adjusted together. This changes the
overall image
brightness. The graph shown is a transfer curve with the input
brightness along the bottom, and the output on the vertical axis. The
default curve is a straight diagonal line from lower left to upper
right (a 1:1 transfer function). You can change the curve by dragging the
endpoints and their tangent lines with the mouse. You can also add new intermediate
points on the curve, although this has not been done here. The S-shaped curve shown does three things at
once:
1) Moving the rightmost black square down from the default upper-right
corner reduces the peak white level. (Annoyingly, Vegas does not show
an IRE calibration graph on this plot, but you can see the results
interactively on the waveform monitor as you move the graph endpoints
around.) In this case the peak white is set to 100 IRE, down from 108.
2) Changing the slope of the curve at upper right affects the midrange
tones. In this case the curve is pushed up, making the image brighter
overall with a more gradual "shoulder" rolling off the whites without
hard clipping.
3) The blacks would look washed out after this treatment, except that the curve slope is
also adjusted at the lower-left (blacks) to pull the darkest
areas more towards black. Now the curve has a "S-shape"
overall.
After the curves tool has been applied to the video track, the
resulting video appears as shown above. The peak whites are now a
"legal" level at IRE 100. The image is brighter overall, with the
white shirt around IRE 70, but you can still see that this is a
subdued-lighting environment. Notice that the colors appear more
vivid as well. This example is not a dramatic correction: much
more extreme adjustments can be made, but increasing brightness too
much will expose video noise or "grain", as well as compression
artifacts.
This image has an overall reddish cast, which can be reduced or removed
with a color-correction filter. Color adjustments should be done
carefully, as it is easy to get an un-natural appearing image.